\( \newcommand{\E}{\mathrm{E}} \) \( \newcommand{\A}{\mathrm{A}} \) \( \newcommand{\R}{\mathrm{R}} \) \( \newcommand{\N}{\mathrm{N}} \) \( \newcommand{\Q}{\mathrm{Q}} \) \( \newcommand{\Z}{\mathrm{Z}} \) \( \def\ccSum #1#2#3{ \sum_{#1}^{#2}{#3} } \def\ccProd #1#2#3{ \sum_{#1}^{#2}{#3} }\)
CGAL - 3D Surface Subdivision Methods
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Sqrt3Mask_3 Concept Reference

Definition

Required member functions for the Sqrt3Mask_3 concept. This policy concept of geometric computations is used in CGAL::Subdivision_method_3::Sqrt3<PolygonMesh, Mask, NamedParameters>.

Refines:
SubdivisionMask_3
Has Models:
CGAL::Sqrt3_mask_3<PolygonMesh, VertexPointMap>
See Also
CGAL::Subdivision_method_3

Types

typedef unspecified_type PolygonMesh
 The polygon mesh must be triangulated.
 
typedef unspecified_type VertexPointMap
 

Operations

 Sqrt3Mask_3 (PolygonMesh *pmesh)
 Constructor. More...
 
 Sqrt3Mask_3 (PolygonMesh *pmesh, VertexPointMap vpmap)
 Constructor.
 
void face_node (face_descriptor fd, Point_3 &pt)
 computes the subdivided point pt based on the neighborhood of the face fd.
 
void vertex_node (vertex_descriptor vd, Point &pt)
 computes the subdivided point pt based on the neighborhood of the vertex vd.
 
void border_node (halfedge_descriptor hd, Point &ept, Point &vpt)
 computes the subdivided points ept and vpt based on the neighborhood of the border halfedge hd.
 

Constructor & Destructor Documentation

Sqrt3Mask_3::Sqrt3Mask_3 ( PolygonMesh pmesh)

Constructor.

The default vertex point property map is used.